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Paladin

From Chrono Odyssey Wiki
Paladin
Holy Guardian of the Battlefield - Beacon of Light
Class Information
Type Tank/Support/Melee DPS
Weapons Mace & Tower Shield
Lance
Halberd
Armor Heavy Armor
Resource Mana
Role Tank/Support/Damage Dealer
Playstyle Defensive Combat with Holy Powers
Difficulty Beginner-Friendly (Easy-Moderate)
Development
First Playable Closed Beta #2 (TBA) - Not available in CBT #1

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The Paladin is one of the six playable classes in Chrono Odyssey, a next-generation MMORPG developed by Chrono Studio and published by Kakao Games. Paladins are steadfast warriors devoted to protecting allies and vanquishing foes with divine power, serving as holy guardians who shield allies with divine strength and unwavering conviction.[1][2] Drawing upon Mana, an energy restored over time, Paladins execute the will of Chronos to bring order to darkness as they valiantly command the battlefield.[1] Standing as beacons of holy light in the war-torn realm of Setera, Paladins balance defense, healing, and melee control to adapt seamlessly between multiple combat roles.[3]

Overview

The Paladin represents the archetypal holy warrior in Chrono Odyssey, combining defensive prowess with divine offensive capabilities and supportive abilities. Their unwavering devotion to the divine enhances their strength, allowing them to cast a variety of holy auras that benefit allies and punish enemies.[1][3] Despite their scholarly appearance, Paladins are resilient warriors who leverage their divine connection to dominate the battlefield.[4]

Paladins are described as dedicated protectors who wield weapons imbued with holy powers, making their arsenal more formidable than those of ordinary warriors. On the battlefield, your position relative to these holy warriors will dictate whether you experience sanctuary or divine punishment.[3] This duality makes them versatile combatants capable of adapting to various battlefield roles through their unique weapon switching system.

Class Characteristics

Gender Availability

Like all classes in Chrono Odyssey, the Paladin is not gender-locked, allowing players complete freedom in character creation regardless of their chosen appearance preferences.[1][5][6]

Combat Role

The Paladin is designed to fulfill multiple roles within the theorized Trinity system (Tank, Healer, DPS):[7]

  • Primary Tank: With mace and shield or lance combinations providing superior defensive capabilities and single-target taunts
  • Support/Healer: Using the mace's healing properties to aid allies with short-cast heals and defensive auras
  • Damage Dealer: Wielding the halberd to cleave through enemy ranks and apply stagger effects
  • Group Protector: Ideal for defensive roles in party content[1][7]
  • Hybrid Support: Weapon swapping enables real-time pivoting between any two roles[8]

The developers have confirmed that players are able to swap between roles by utilizing different weapons their class has to offer, allowing healers and tanks to stand their ground in solo dungeons and battles.[1]

Resource System

Paladins utilize Mana as their primary resource, which is described as "an energy restored over time."[1] This shared resource system with the Sorcerer class suggests a connection to divine and arcane powers. The Mana system allows Paladins to fuel their holy abilities, defensive skills, and healing spells throughout combat encounters.[1] Effective management of Mana-per-second upkeep versus burst abilities defines high-level play.

Weapon System

The Paladin class employs three distinct weapons as part of Chrono Odyssey's weapon switching system, allowing real-time adaptation to different combat scenarios:[1]

Weapon Type Primary Function Combat Application Special Properties
Mace & Tower Shield Healing & Judgment Support/DPS Hybrid Heals comrades and delivers judgment upon the wicked; primary healing tool with damage-to-mana conversion[1][9]
Lance Defensive Prowess Tank/Control Deflects even the mightiest of blows; superior defensive capabilities with extended parry window and taunt abilities[1][10]
Halberd Area Damage AoE DPS/Clear Cleaves through enemy ranks with unyielding force; crowd control with high stagger and gap-closer hook[1]

Note: Some sources refer to the lance as a "spear" and mention the mace being paired with a "tower shield," though the official descriptions list these as separate weapons.[11][12]

Weapon Switching Strategy

The ability to switch between weapons instantly allows Paladins to:

  • Transition from defensive stance (lance) to healing support (mace) during critical moments
  • Switch to halberd for clearing groups of enemies
  • Adapt to changing battlefield conditions
  • Create synergistic combinations between weapon abilities
  • Fulfill different roles within a single encounter[1][13]

Advanced strategies include:

  • Shield wall→Halberd sweep for add waves, then swap back to restore defenses
  • Mace heal→Lance taunt for clutch party saves without losing aggro
  • Halberd combos recharge faster when followed by a shield-based parry thanks to cooldown bifurcation[14]

Combat Mechanics

Divine Combat System

Paladins engage in real-time action combat that requires:

  • Manual execution of attacks and abilities
  • Active blocking and parrying with defensive weapons
  • Strategic positioning to maximize aura effectiveness
  • Resource management of Mana across different weapon sets
  • Timing of defensive abilities to protect allies[1][5]

Holy Auras

A defining feature of the Paladin class is their ability to cast "a variety of holy auras."[1] While specific aura names have not been officially revealed, these divine emanations are expected to:

  • Enhance ally combat effectiveness
  • Provide defensive bonuses to party members
  • Damage or debuff nearby enemies
  • Scale with the Paladin's devotion and Mana investment
  • Can be "flared" for short bursts of doubled potency[1]

Divine Power

Paladins channel divine power through their weapons, with each weapon type manifesting this power differently:

  • Mace: Channels healing light and righteous judgment
  • Lance: Creates defensive barriers and deflection fields
  • Halberd: Unleashes sweeping divine wrath against multiple foes[1]

Guard Counter System

Perfect blocks with a shield instantly fill a bonus Mana segment, rewarding reactive play. Timed parries can stun enemies or reduce incoming damage, while guard-counters expose boss vulnerabilities.[15]

Time Manipulation

Like all classes, Paladins can utilize the Chronotector to manipulate time during combat. This divine connection to time manipulation through Chronos adds an additional layer of strategy to their protective gameplay. All classes share the Chronotector time-rewind, but Paladin skills gain amplified barrier uptime when rewound during aura channels.[1][7][16]

Playstyle

The Paladin class caters to players who enjoy:

  • Protective gameplay focused on keeping allies safe
  • Versatile role-switching between tanking, healing, and damage
  • Strategic positioning to maximize aura effectiveness
  • Beginner-friendly mechanics with high skill ceiling potential
  • Group-oriented gameplay with strong solo capabilities[17]

Solo Play

In solo content, Paladins can leverage their versatility to:

  • Self-sustain through mace healing abilities
  • Tank heavy damage with lance defensive capabilities
  • Clear groups of enemies with halberd sweeps
  • Adapt weapon choice based on enemy types
  • Utilize holy auras for personal enhancement[1]

Group Dynamics

In party content such as dungeons and raids, Paladins excel at:

  • Serving as the primary tank for challenging encounters
  • Providing emergency healing support when needed
  • Protecting vulnerable party members with defensive abilities
  • Controlling battlefield flow through positioning and auras
  • Adapting their role based on party composition[1][7]

Loadout Archetypes

Content Type Recommended Focus Primary Weapon Secondary Weapon Key Contributions
5-player Dungeons Tank/Support Lance Mace & Shield Main-tank bosses, emergency healing, threat management
8-/12-player Raids Main Tank Lance Halberd Boss tanking, add control, mitigate raid-wides
World Bosses Flexible Mace & Shield Lance Healing support, defensive buffs, spot-heal co-tank
PvP Scenarios Control/Support Halberd Mace & Shield Zone control with slows, emergency self-heal kiting
Solo Content Self-Sufficiency Halberd Mace & Shield Damage output, self-healing, adapt to enemy types

Divine Connection and Lore

Servants of Chronos

Paladins are described as executing "the will of Chronos," establishing them as divine agents within the game's lore.[1] This connection to the god of time explains their ability to wield both holy powers and temporal manipulation through the Chronotector.

Bringers of Order

The official description states that Paladins "bring order to darkness as they valiantly command the battlefield."[1] This positions them as forces of stability and justice within the chaotic world of Setera, standing against the encroaching Void and temporal anomalies.

Holy Warriors

Their weapons are described as being "imbued with holy powers" and "more formidable than those of ordinary warriors,"[3] suggesting that Paladins undergo special consecration or blessing rituals that enhance their martial capabilities beyond mere physical training.

Class Progression

Early leaks show Paladins start with a mace and kite-shield during the level 1–10 tutorial. The lance and halberd unlock via quest rewards and world drops, encouraging experimentation before weapon specialization quests at level 15.[11] In the June 2025 closed beta structure, players begin with one weapon and acquire others through gameplay progression, enabling early experimentation with different combat styles.[18]

Class Tier and Reception

Early community assessments and tier lists have positioned the Paladin favorably:

  • Ranked as S-tier for beginner friendliness and "arguably the best class for entry-level play"[17]
  • Praised for reliability, group value, and ease of play[17]
  • Considered ideal for players new to the game[17]
  • Recognized for versatility across different content types
  • Described as a "shining beacon of utility" with forgiving sustain mechanics[15]
  • Reddit theorycrafters praise its hybrid potential, noting weapon-pair permutations allow any two of tank, healer or DPS roles[10]

Development History

  • May 3, 2023: Paladin class officially revealed alongside other classes in the gameplay reveal[6]
  • May 22, 2023: First Paladin teaser clip released, showing the class fighting against a world boss[4]
  • June 19, 2023: Extended teaser showcased defensive capabilities and holy magic[4]
  • April 14, 2024: GDC breakdown by Arekkz highlights Paladin's "versatile playstyle with tanking, healing and high-damage options"[16]
  • May 28, 2025: Official confirmation of weapon trinity (Mace, Lance, Halberd) for Paladin class[2]
  • June 20-22, 2025: Paladin confirmed as NOT playable in the first Closed Beta Test[2]
  • TBA: Paladin expected to be playable in Closed Beta #2[18]

Character Creation

Paladins benefit from Chrono Odyssey's extensive character creation system, which includes:[5][16]

  • No gender restrictions on class selection
  • Full customization of body types with adjustable sliders
  • Facial features and appearance options with morphing technology
  • Various hairstyles and cosmetic choices
  • Heavy armor visual customization with dyeable plate sets
  • Complete freedom in appearance regardless of chosen combat role

Comparisons to Other Classes

Within Chrono Odyssey's class roster, the Paladin occupies a unique position:

  • Unlike Swordsman who focuses on weapon versatility, Paladins emphasize divine power
  • Compared to Berserker's rage-fueled combat, Paladins maintain controlled, protective gameplay
  • Unlike Sorcerer (the other Mana user), Paladins focus more on protection than damage
  • More defensive than Ranger or Assassin, with superior group utility
  • Offers the most balanced mix of tanking, healing, and damage potential[1][9]

Strengths

  • High survivability and self-sustain
  • Flexible role coverage in small-group content
  • Crowd control via wide halberd arcs
  • Beginner-friendly with depth for mastery
  • Indispensable for group content

Weaknesses

  • Lower burst damage compared to Berserker or Swordsman
  • Mana starvation if aura upkeep is mismanaged
  • Requires strong timing for guard-counter windows
  • Less mobility than agility-focused classes

Potential Skills and Abilities

While specific skill names remain unconfirmed, gameplay footage and descriptions suggest several ability categories:

Weapon Ability Type Expected Function Resource Usage
Mace & Shield Divine Healing Restore ally health Medium Mana
Judgment Strike Holy damage attack Low Mana
Consecration Area blessing/damage High Mana
Lance Divine Shield Damage absorption Medium Mana
Holy Deflection Reflect attacks Low Mana
Guardian's Stand Immovable defense High Mana
Halberd Divine Sweep AoE cleave attack Medium Mana
Righteous Fury Damage burst High Mana
Holy Ground Area control Medium Mana
Specific abilities subject to change pending official release

Media

Official Class Description

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Class Introduction

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Gameplay Teaser Description

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Gallery

Trivia

  • The Paladin was featured fighting a world boss in the May 22, 2023 teaser video[4]
  • Paladins and Sorcerers are the only two classes that use Mana as their resource[1]
  • The class is described as ideal for entry-level players despite its versatility[17]
  • Paladins are the only class explicitly mentioned as executing the will of a deity (Chronos)[1]
  • Community speculation suggests Paladins may serve as the primary tank class at launch[7]
  • Unlike traditional MMO paladins, Chrono Odyssey's version uses three distinct weapon types rather than sword and shield exclusively
  • Despite their "scholarly appearance," Paladins are described as formidable warriors[4]

See Also

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 (May 31, 2025)."Combat and Classes in Chrono Odyssey: Action, Time, and Strategy". questlog.gg. Retrieved 2025-06-09
  2. 2.0 2.1 2.2 (May 28, 2025)."Chrono Odyssey: Six Playable Classes and Their Unique Weapons Revealed". chronoodyssey.online. Retrieved 2025-06-09
  3. 3.0 3.1 3.2 3.3 (March 3, 2025)."Classes - Chrono Odyssey". chronoinfo.net. Retrieved 2025-06-09
  4. 4.0 4.1 4.2 4.3 4.4 (August 28, 2023)."Chrono Odyssey: Paladin, Sorcerer and Ranger Classes Teasers". chronoodyssey.online. Retrieved 2025-06-09
  5. 5.0 5.1 5.2 (3 weeks ago)."Chrono Odyssey Classes and Combat Explained". mmoblast.com. Retrieved 2025-06-09
  6. 6.0 6.1 (May 3, 2023)."Breaking Down the Gameplay Reveal of Chrono Odyssey". Xbox Wire. Retrieved 2025-06-09
  7. 7.0 7.1 7.2 7.3 7.4 (April 25, 2025)."Chrono Odyssey: Classes, Combat, and Time Manipulation in the Upcoming Fantasy MMORPG". chronoodyssey.online. Retrieved 2025-06-09
  8. (June 2025)."Chrono Odyssey Combat System Explained – Action, Skills & Time Mechanics". SSEGOLD. Retrieved 2025-06-09
  9. 9.0 9.1 (June 2025)."Chrono Odyssey All 6 Classes Explained: Skills, Weapons, and Combat Mechanics". pvpbank.com. Retrieved 2025-06-09
  10. 10.0 10.1 (May 2025)."Compiled info about Chrono Odyssey". Reddit r/MMORPG. Retrieved 2025-06-09
  11. 11.0 11.1 (February 26, 2025)."All Chrono Odyssey Classes - Latest Info". Chrono Odyssey Hub. Retrieved 2025-06-09
  12. (May 30, 2025)."Leaked Chrono Odyssey images reveal twelve weapon types between four classes". Sportskeeda. Retrieved 2025-06-09
  13. (August 28, 2023)."Chrono Odyssey: Take a closer look to the Weapon Switching System". chronoodyssey.online. Retrieved 2025-06-09
  14. (May 2025)."Chrono Odyssey Weapon System – Types and Scaling". SSEGOLD. Retrieved 2025-06-09
  15. 15.0 15.1 (June 2025)."Chrono Odyssey Classes Ranked: Best Class to Play in Beta". SSEGOLD. Retrieved 2025-06-09
  16. 16.0 16.1 16.2 (April 14, 2024)."Arekkz Gaming: Chrono Odyssey Gameplay Details, Classes, Character Creator & Trailer". zleague.gg. Retrieved 2025-06-09
  17. 17.0 17.1 17.2 17.3 17.4 (June 2025)."Chrono Odyssey Classes Ranked: Best Class to Play in Beta". SSEGOLD. Retrieved 2025-06-09
  18. 18.0 18.1 (June 6, 2025)."Chrono Odyssey PC closed beta test set for June 20 to 22". Gematsu. Retrieved 2025-06-09