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{{nutshell|The '''Classes''' in [[Chrono Odyssey]] are the primary character archetypes available to players. At launch, there will be six distinct classes: [[Swordsman]], [[Ranger]], [[Berserker]], [[Paladin]], [[Sorcerer]], and [[Assassin]]. Each class features unique playstyles, specialized [[resource systems]], and an innovative [[weapon switching]] mechanic allowing access to three different weapon types. All classes are not [[gender-locked]], and the game adopts a flexible [[Trinity system]] where classes can fulfill multiple roles. The first [[Closed Beta Test]] (June 20-22, 2025) features three playable classes: Swordsman, Ranger, and Berserker.}}
{{Featured article}}
{{Featured article}}
'''Classes''' are the primary [[character]] archetypes available to players in [[Chrono Odyssey]], a next-generation [[MMORPG]] developed by [[Chrono Studio]] ([[NPIXEL]]) and published by [[Kakao Games]]. The game features six distinct classes at launch, each offering unique playstyles, [[weapon switching]] mechanics, and specialized [[resource systems]]. All classes in Chrono Odyssey are '''not [[gender-locked]]''', allowing players complete freedom in [[character creation]] regardless of their chosen appearance preferences.<ref name="questlog">{{cite web|url=https://questlog.gg/chrono-odyssey/en/news/chrono-odyssey-combat-classes|title=Combat and Classes in Chrono Odyssey: Action, Time, and Strategy|publisher=questlog.gg|date=May 31, 2025|accessdate=2025-06-09}}</ref>
'''Classes''' are the primary [[character]] archetypes available to players in [[Chrono Odyssey]], a next-generation [[MMORPG]] developed by [[Chrono Studio]] ([[NPIXEL]]) and published by [[Kakao Games]]. The game features six distinct classes at launch, each offering unique playstyles, [[weapon switching]] mechanics, and specialized [[resource systems]]. All classes in Chrono Odyssey are '''not [[gender-locked]]''', allowing players complete freedom in [[character creation]] regardless of their chosen appearance preferences.<ref name="questlog">{{cite web|url=https://questlog.gg/chrono-odyssey/en/news/chrono-odyssey-combat-classes|title=Combat and Classes in Chrono Odyssey: Action, Time, and Strategy|publisher=questlog.gg|date=May 31, 2025|accessdate=2025-06-09}}</ref>
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All classes have access to the [[Chronotector]], a device that enables [[time manipulation]] during combat, adding an additional layer of strategic depth to each class's unique mechanics.<ref name="chronoodyssey">{{cite web|url=https://chronoodyssey.online/classes-combat-and-time-manipulation-in-the-upcoming-fantasy-mmorpg/|title=Chrono Odyssey: Classes, Combat, and Time Manipulation in the Upcoming Fantasy MMORPG|publisher=chronoodyssey.online|date=April 25, 2025|accessdate=2025-06-09}}</ref> The game appears to follow a flexible [[Trinity system]] (Tank, Healer, DPS), though classes can often fulfill multiple roles depending on their weapon choices and build.<ref name="chronoodyssey"/>
All classes have access to the [[Chronotector]], a device that enables [[time manipulation]] during combat, adding an additional layer of strategic depth to each class's unique mechanics.<ref name="chronoodyssey">{{cite web|url=https://chronoodyssey.online/classes-combat-and-time-manipulation-in-the-upcoming-fantasy-mmorpg/|title=Chrono Odyssey: Classes, Combat, and Time Manipulation in the Upcoming Fantasy MMORPG|publisher=chronoodyssey.online|date=April 25, 2025|accessdate=2025-06-09}}</ref> The game appears to follow a flexible [[Trinity system]] (Tank, Healer, DPS), though classes can often fulfill multiple roles depending on their weapon choices and build.<ref name="chronoodyssey"/>


==Available Classes==
==Quick Reference==
{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
|+ '''Chrono Odyssey Classes Overview'''
|+ '''Chrono Odyssey Classes Overview'''
! style="width:12%" | Class !! style="width:15%" | Primary Role !! style="width:15%" | Resource !! style="width:25%" | Weapons !! style="width:18%" | Difficulty !! style="width:15%" | Beta Availability
! style="width:12%" | Class !! style="width:15%" | Primary Role !! style="width:15%" | Resource !! style="width:25%" | Weapons !! style="width:18%" | Official Difficulty !! style="width:15%" | Beta Availability
|-
|-
| style="text-align:center;" | '''[[Swordsman]]'''
| style="text-align:center;" | '''[[Swordsman]]'''
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===Swordsman===
===Swordsman===
{{main|Swordsman}}
{{main|Swordsman}}
The '''Swordsman''' is described as "A radiant blade heralding the [[Void]]'s doom." Swordsmen are versatile warriors, excelling in both offense and defense to control the flow of battle. They represent the archetypal warrior, offering players a balanced approach to combat that can adapt to virtually any battlefield situation. Swordsmen can freely wield different types of swords and excel in close combat, making them "a dependable presence on any battlefield."<ref name="chronoinfo">{{cite web|url=https://www.chronoinfo.net/classes/|title=Classes - Chrono Odyssey|publisher=chronoinfo.net|date=March 3, 2025|accessdate=2025-06-09}}</ref>
The '''Swordsman''' is described as "A radiant blade heralding the [[Void]]'s doom." Swordsmen are versatile warriors, excelling in both offense and defense to control the flow of battle. They represent the archetypal warrior, offering players a balanced approach to combat that can adapt to virtually any battlefield situation. Fighting "at the vanguard," they can adapt from being fierce warriors to sturdy walls as needed.<ref name="chronoinfo">{{cite web|url=https://www.chronoinfo.net/classes/|title=Classes - Chrono Odyssey|publisher=chronoinfo.net|date=March 3, 2025|accessdate=2025-06-09}}</ref> Swordsmen can freely wield different types of swords and excel in close combat, making them "a dependable presence on any battlefield."<ref name="chronoinfo"/>


* '''Primary Strengths''': Exceptional versatility, balanced offense and defense, beginner-friendly
* '''Primary Strengths''': Exceptional versatility, balanced offense and defense, beginner-friendly
* '''Resource''': Rage (flares in heat of battle, wanes without combat)
* '''Resource''': [[Rage]] (flares in heat of battle, wanes without combat)
* '''Combat Style''': Tactical flexibility through weapon switching, traditional warrior fantasy
* '''Combat Style''': Tactical flexibility through weapon switching, traditional warrior fantasy
* '''Notable Mechanic''': Perfect-timed parries instantly fill a chunk of Rage
* '''Tier Ranking''': A-tier (Best All-Rounder Melee Class)<ref name="pvpbank">{{cite web|url=https://www.pvpbank.com/chrono-odyssey-classes|title=Chrono Odyssey All 6 Classes Explained: Skills, Weapons, and Combat Mechanics|publisher=pvpbank.com|date=June 2025|accessdate=2025-06-09}}</ref>
* '''Tier Ranking''': A-tier (Best All-Rounder Melee Class)<ref name="pvpbank">{{cite web|url=https://www.pvpbank.com/chrono-odyssey-classes|title=Chrono Odyssey All 6 Classes Explained: Skills, Weapons, and Combat Mechanics|publisher=pvpbank.com|date=June 2025|accessdate=2025-06-09}}</ref>


===Ranger===
===Ranger===
{{main|Ranger}}
{{main|Ranger}}
The '''Ranger''' is introduced with "A lonely arrow cleaves the abyss as thousands lament." Rangers are masters of ranged combat, excelling in neutralizing enemies from a distance while well-prepared for close encounters. Their speed and range are their greatest assets, ensuring they strike before foes even have time to react. Rangers offer a mobile, hit-and-run playstyle that emphasizes precision and positioning.<ref name="questlog"/>
The '''Ranger''' is introduced with "A lonely arrow cleaves the abyss as thousands lament." Rangers are masters of ranged combat, excelling in neutralizing enemies from a distance while well-prepared for close encounters. As adept archers, they excel in long-range attacks, strategically defeating enemies before they can approach. However, enemies who think closing the distance will work in their favor are in for a surprise, as the Ranger's rapier makes quick work of them.<ref name="chronoinfo"/> Their speed and range are their greatest assets, ensuring they strike before foes even have time to react. Rangers offer a mobile, hit-and-run playstyle that emphasizes precision and positioning.<ref name="questlog"/>


* '''Primary Strengths''': Exceptional range advantage, high mobility, versatile weapon options
* '''Primary Strengths''': Exceptional range advantage, high mobility, versatile weapon options
* '''Resource''': Vigor (lifeforce representing connection to nature)
* '''Resource''': [[Vigor]] (lifeforce representing connection to nature)
* '''Combat Style''': Hit-and-run tactics, precision gameplay, kiting mastery
* '''Combat Style''': Hit-and-run tactics, precision gameplay, kiting mastery
* '''Resource Loop''': Moving, shooting and dodging regenerate Vigor, encouraging perpetual motion
* '''Tier Ranking''': S-tier (Best Ranged DPS Class)<ref name="ssegold">{{cite web|url=https://www.ssegold.com/chrono-odyssey-class-tier-list|title=Chrono Odyssey Classes Ranked: Best Class to Play in Beta|publisher=SSEGOLD|date=June 2025|accessdate=2025-06-09}}</ref>
* '''Tier Ranking''': S-tier (Best Ranged DPS Class)<ref name="ssegold">{{cite web|url=https://www.ssegold.com/chrono-odyssey-class-tier-list|title=Chrono Odyssey Classes Ranked: Best Class to Play in Beta|publisher=SSEGOLD|date=June 2025|accessdate=2025-06-09}}</ref>


===Berserker===
===Berserker===
{{main|Berserker}}
{{main|Berserker}}
The '''Berserker''' embodies the philosophy "A single heaving breath, then gnashing of chains. Blood spilt is but fuel for the flame." Berserkers are relentless warriors who embody raw fury and unmatched ferocity on the battlefield. They utilize chain blades to pull enemies into the fray, twin axes to deliver devastating blows, and the battle axe to provide sturdy defense for allies. Their destruction ends only when all foes fall silent.<ref name="questlog"/>
The '''Berserker''' embodies the philosophy "A single heaving breath, then gnashing of chains. Blood spilt is but fuel for the flame." Berserkers are relentless warriors who embody raw fury and unmatched ferocity on the battlefield, fearlessly charging into battle with raw power and relentless attacks that leave enemies trembling.<ref name="chronoinfo"/> They utilize [[chain blades]] to pull enemies into the fray, [[twin axes]] to deliver devastating blows, and the [[battle axe]] to provide sturdy defense for allies. Their boundless rage knows no limits, and their destruction ends only when all foes fall silent.<ref name="questlog"/>


* '''Primary Strengths''': Excellent crowd control, escalating damage, strong AoE potential
* '''Primary Strengths''': Excellent crowd control, escalating damage, strong AoE potential
* '''Resource''': Rage (fueled by combat, increases with bloodshed)
* '''Resource''': [[Rage]] (fueled by combat, increases with bloodshed)
* '''Combat Style''': High-risk high-reward, aggressive positioning, pure melee mayhem
* '''Combat Style''': High-risk high-reward, aggressive positioning, pure melee mayhem
* '''Current Balance''': Community testers label the class "high damage, but highly punishable" due to animation lockouts
* '''Tier Ranking''': C-tier in beta (balance issues, expected buffs)<ref name="ssegold"/>
* '''Tier Ranking''': C-tier in beta (balance issues, expected buffs)<ref name="ssegold"/>


===Paladin===
===Paladin===
{{main|Paladin}}
{{main|Paladin}}
The '''Paladin''' serves as holy guardians who "bring order to darkness as they valiantly command the battlefield." Paladins are steadfast warriors devoted to protecting allies and vanquishing foes with divine power. They execute the will of [[Chronos]] and are described as beacons of holy light in the war-torn realm of [[Setera]]. Their weapons are imbued with holy powers, making them more formidable than those of ordinary warriors.<ref name="questlog"/><ref name="chronoinfo"/>
The '''Paladin''' serves as holy guardians who "bring order to darkness as they valiantly command the battlefield." Paladins are steadfast warriors devoted to protecting allies and vanquishing foes with divine power. They are dedicated to protecting those under their care, but don't let their selfless kindness fool you. Wielding a mace or lance imbued with holy powers, their weapons are more formidable than those of ordinary warriors.<ref name="chronoinfo"/> They execute the will of [[Chronos]] and are described as beacons of holy light in the war-torn realm of [[Setera]]. On the battlefield, your position relative to these holy warriors will dictate whether you experience sanctuary or divine punishment.<ref name="chronoinfo"/>


* '''Primary Strengths''': High survivability, flexible role coverage, beginner-friendly
* '''Primary Strengths''': High survivability, flexible role coverage, beginner-friendly
* '''Resource''': Mana (energy restored over time)
* '''Resource''': [[Mana]] (energy restored over time)
* '''Combat Style''': Protective gameplay, versatile role-switching, strategic positioning
* '''Combat Style''': Protective gameplay, versatile role-switching, strategic positioning
* '''Beginner Appeal''': Rated "Easiest to learn" in several preview tier lists
* '''Tier Ranking''': S-tier for beginner friendliness<ref name="ssegold"/>
* '''Tier Ranking''': S-tier for beginner friendliness<ref name="ssegold"/>


===Sorcerer===
===Sorcerer===
{{main|Sorcerer}}
{{main|Sorcerer}}
The '''Sorcerer''' represents "The wise discern the time to strike, Lo, tis now." Sorcerers are masters of magic, harnessing arcane power to devastate enemies and support allies. They draw their magical prowess from Mana and wisdom from realms beyond the void. Despite their scholarly appearance, Sorcerers possess the ability to vanish before enemies' eyes and can freeze opponents in place, making them far from easy targets.<ref name="questlog"/><ref name="chronoinfo"/>
The '''Sorcerer''' represents "The wise discern the time to strike, Lo, tis now." Sorcerers are masters of [[magic]], harnessing arcane power to devastate enemies and support allies. Their immense knowledge of magical powers is a grave concern for anyone who faces them. Don't let their scholarly appearance fool you into thinking they are an easy target. Just when you think you've caught them, they'll vanish before your eyes and you might find yourself frozen on the spot—literally.<ref name="chronoinfo"/> They draw their magical prowess from [[Mana]] and wisdom from realms beyond the void. Despite their scholarly appearance, Sorcerers possess the ability to vanish before enemies' eyes and can freeze opponents in place, making them far from easy targets.<ref name="questlog"/>


* '''Primary Strengths''': Unrivaled AoE damage, versatile role flexibility, time manipulation synergy
* '''Primary Strengths''': Unrivaled AoE damage, versatile role flexibility, time manipulation synergy
* '''Resource''': Mana (replenished through endless flow of time)
* '''Resource''': [[Mana]] (replenished through endless flow of time)
* '''Combat Style''': Glass cannon archetype, strategic battlefield control, high skill ceiling
* '''Combat Style''': Glass cannon archetype, strategic battlefield control, high skill ceiling
* '''Support Tools''': [[Grimoire]] heals and shields; [[Manasphere]] manipulates cooldowns and crowd control
* '''Tier Ranking''': A-tier (high skill expression opportunities)<ref name="ssegold"/>
* '''Tier Ranking''': A-tier (high skill expression opportunities)<ref name="ssegold"/>


===Assassin===
===Assassin===
{{main|Assassin}}
{{main|Assassin}}
The '''Assassin''' is described as "Neither here nor there, as silent as the death they grant." Assassins are masters of stealth and precision, striking from the shadows to eliminate their targets with ruthless efficiency. They are reapers of death and executioners of fate who wield the power of darkness. Whatever their target sees before their life fades away, it won't be the Assassin.<ref name="questlog"/><ref name="chronoinfo"/>
The '''Assassin''' is described as "Neither here nor there, as silent as the death they grant." Assassins are masters of stealth and precision, striking from the shadows to eliminate their targets with ruthless efficiency. Whatever their target sees before their life fades away, it won't be the Assassin. Their swift approach is difficult even for trained eyes to follow. Their aim with a musket is as sharp as the wrist blades they wield, swiftly dealing deaths to their targets.<ref name="chronoinfo"/> They are reapers of death and executioners of fate who wield the power of darkness. For those deemed enemies of these assassins, it's only a matter of time before they meet their end.<ref name="chronoinfo"/>


* '''Primary Strengths''': Exceptional burst damage, superior PvP capabilities, stealth mechanics
* '''Primary Strengths''': Exceptional burst damage, superior PvP capabilities, stealth mechanics
* '''Resource''': Vigor & Bloodlust (unique dual-resource system)
* '''Resource''': [[Vigor]] & [[Bloodlust]] (unique dual-resource system)
* '''Combat Style''': Hit-and-run tactics, surgical strikes, high risk high reward
* '''Combat Style''': Hit-and-run tactics, surgical strikes, high risk high reward
* '''Dual Resource''': [[Bloodlust]] enables finishing moves once filled; drains rapidly out of combat
* '''Tier Ranking''': A-tier for PvP, challenging in PvE<ref name="pvpbank"/>
* '''Tier Ranking''': A-tier for PvP, challenging in PvE<ref name="pvpbank"/>


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|-
|-
| Musket || Assassin || Ranged Execution || Surprise takedowns; victory signals
| Musket || Assassin || Ranged Execution || Surprise takedowns; victory signals
|}
===Comparative Weapon Matrix===
{| class="wikitable mw-collapsible"
|+ '''Weapon Comparison by Type'''
! Weapon !! Damage Profile !! Range !! Used By
|-
| [[Greatsword]] || Wide cleave, stagger || Melee || [[Swordsman]]
|-
| [[Staff]] || Elemental AoE || Long Ranged || [[Sorcerer]]
|-
| [[Lance]] || High block, taunt || Melee || [[Paladin]]
|-
| [[Crossbow]] || Burst bolt volley || Mid Ranged || [[Ranger]]
|-
| [[Chain Blades]] || Pull + whirlwind || Short – Mid || [[Berserker]]
|-
| [[Musket]] || Single-shot execute || Long Ranged || [[Assassin]]
|}
|}


==Combat Roles and Trinity System==
==Combat Roles and Trinity System==
While Chrono Odyssey appears to follow a flexible Trinity system, classes can often fulfill multiple roles through weapon switching:<ref name="chronoodyssey"/>
While Chrono Odyssey appears to follow a flexible Trinity system, classes can often fulfill multiple roles through weapon switching:<ref name="chronoodyssey"/> The developers have stated that their goal was to ensure all classes, including those typically designated as tanks or healers, could perform effectively in solo content.<ref name="reddit2">{{cite web|url=https://www.reddit.com/r/MMORPG/comments/1ktv6rm/compiled_info_about_chrono_odyssey/|title=Compiled info about Chrono Odyssey|publisher=Reddit r/MMORPG|date=May 2025|accessdate=2025-06-09}}</ref>


{| class="wikitable" style="width:100%"
{| class="wikitable" style="width:100%"
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| '''Assassin''' || Burst DPS || Stealth/Elimination || Wrist Blades (Burst) → Sabre (Sustained) → Musket (Ranged)
| '''Assassin''' || Burst DPS || Stealth/Elimination || Wrist Blades (Burst) → Sabre (Sustained) → Musket (Ranged)
|}
|}
This hybrid design encourages player flexibility, allowing a Paladin to switch from a defensive Lance to a damage-oriented Halberd, or a Sorcerer to pivot from AoE destruction with a Staff to healing with a Grimoire.<ref name="reddit2"/>


==Class Synergies==
==Class Synergies==
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* [[Ranger]] - Available ✓
* [[Ranger]] - Available ✓
* [[Berserker]] - Available ✓
* [[Berserker]] - Available ✓
* '''Dates:''' June 20-22, 2025 on PC (Steam)
* '''Regions:''' [[North America]], [[Europe]], and [[Asia]] servers available<ref name="mop">{{cite web|url=https://massivelyop.com/2025/06/09/sgf-2025-chrono-odyssey-debuts-a-new-trailer-ahead-of-its-june-20-closed-beta-test/|title=SGF 2025: Chrono Odyssey debuts a new trailer|publisher=Massively OP|date=9 Jun 2025}}</ref>


'''Closed Beta Test #2 (TBA):'''
'''Closed Beta Test #2 (TBA):'''
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{| class="wikitable sortable" style="width:100%"
{| class="wikitable sortable" style="width:100%"
|+ '''Class Difficulty Rankings'''
|+ '''Class Difficulty Rankings'''
! Class !! Difficulty !! New Player Rating !! Skill Ceiling !! Mastery Requirements
! Class !! Official Difficulty !! New Player Rating !! Skill Ceiling !! Mastery Requirements
|-
|-
| Paladin || Easy-Moderate || ★★★★★ || Medium || Basic tanking/healing knowledge
| Paladin || Easy-Moderate || ★★★★★ || Medium || Basic tanking/healing knowledge
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* [[Real-time action combat]]
* [[Real-time action combat]]
* [[Time Manipulation]]
* [[Time Manipulation]]
* [[Closed Beta Test]]
* Individual class pages: [[Swordsman]], [[Ranger]], [[Berserker]], [[Paladin]], [[Sorcerer]], [[Assassin]]
* Individual class pages: [[Swordsman]], [[Ranger]], [[Berserker]], [[Paladin]], [[Sorcerer]], [[Assassin]]


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[[Category:Character Creation]]
[[Category:Character Creation]]
[[Category:Combat]]
[[Category:Combat]]
[[Category:Classes| ]]
[[Category:Classes]]
[[Category:Chrono Odyssey]]