Swordsman: Difference between revisions
Appearance
No edit summary |
No edit summary |
||
Line 97: | Line 97: | ||
* '''Trade blows, parry, block, dodge''' in traditional sword combat<ref name="noobfeed"/> | * '''Trade blows, parry, block, dodge''' in traditional sword combat<ref name="noobfeed"/> | ||
* '''Fast attacks, good defense, and excellent parry-based combat'''<ref name="ssegold"/> | * '''Fast attacks, good defense, and excellent parry-based combat'''<ref name="ssegold"/> | ||
===Advanced Combat Mechanics=== | |||
The Swordsman features several advanced mechanics that reward skilled play: | |||
* '''Parry Windows''': Precise timing reflects damage and instantly fills a Rage segment<ref name="sportskeeda">{{cite web|url=https://www.sportskeeda.com/mmo/leaked-chrono-odyssey-images-reveal-twelve-weapon-types-four-classes|title=Leaked Chrono Odyssey images reveal twelve weapon types between four classes|publisher=Sportskeeda|date=May 30, 2025|accessdate=2025-06-10}}</ref> | |||
* '''Stagger Meter''': Greatsword heavy attacks inflict high stagger, opening boss vulnerability windows<ref name="coach2carry">{{cite web|url=https://coach2carry.com/5885-2/|title=Combat and Classes in Chrono Odyssey: Game Overview, Strats, Date|publisher=coach2carry.com|date=June 8, 2025|accessdate=2025-06-10}}</ref> | |||
* '''Counter-Strike System''': Successfully parried attacks enable powerful counter abilities<ref name="arekkz"/> | |||
* '''Rage Scaling''': Abilities become progressively more powerful as Rage builds<ref name="questlog"/> | |||
===Rage Mechanics=== | ===Rage Mechanics=== | ||
Line 111: | Line 118: | ||
* Creating openings through time manipulation | * Creating openings through time manipulation | ||
* Correcting positioning mistakes mid-combat<ref name="questlog"/><ref name="mmoblast"/> | * Correcting positioning mistakes mid-combat<ref name="questlog"/><ref name="mmoblast"/> | ||
==Abilities== | |||
===Confirmed Abilities (Pre-CBT Build)=== | |||
While specific details may change, gameplay demonstrations have revealed several Swordsman abilities: | |||
{| class="wikitable" | |||
! Skill !! Weapon !! Function !! Rage Cost !! Cooldown | |||
|- | |||
| '''Crescent Breaker''' || Greatsword || 270° cleave + knockback || High || Long | |||
|- | |||
| '''Riposte Slash''' || Sword & Shield || Parry counter, bonus crit || None (on parry) || Medium | |||
|- | |||
| '''Whirlwind Flurry''' || Dual Blades || Rapid multi-hit spin || Medium || Short | |||
|- | |||
| '''Shield Bash''' || Sword & Shield || Short stun + aggro || Low || Short | |||
|- | |||
| '''Overhead Rupture''' || Greatsword || Vertical slam, armor break || High || Long | |||
|- | |||
| '''Tempest Dash''' || Dual Blades || Gap-closer, dodge-cancel || Medium || Medium | |||
|- | |||
| colspan="5" style="text-align:center; font-style:italic;" | ''Ability list based on press materials and footage; subject to NDA changes.''<ref name="sportskeeda"/> | |||
|} | |||
===Potential Skills and Abilities=== | |||
Additional abilities suggested by gameplay footage and descriptions: | |||
{| class="wikitable" | |||
! Weapon !! Ability Type !! Expected Function !! Resource Usage | |||
|- | |||
| rowspan="3" | '''Sword & Shield''' | |||
| Defensive Stance || Damage reduction || Rage over time | |||
|- | |||
| Taunt/Provoke || Threat generation || Medium Rage | |||
|- | |||
| Shield Wall || Group protection || High Rage | |||
|- | |||
| rowspan="3" | '''Greatsword''' | |||
| Sweeping Strike || AoE damage || Medium Rage | |||
|- | |||
| Crushing Blow || Single-target nuke || High Rage | |||
|- | |||
| Whirlwind || 360° AoE attack || High Rage | |||
|- | |||
| rowspan="3" | '''Dual Blades''' | |||
| Blade Flurry || Rapid strikes || Low Rage | |||
|- | |||
| Precision Cut || Critical strike || Medium Rage | |||
|- | |||
| Dancing Blades || Mobile combo || Medium Rage | |||
|- | |||
| colspan="4" style="text-align:center; font-style:italic;" | ''Specific abilities subject to change pending official release'' | |||
|} | |||
==Playstyle== | ==Playstyle== | ||
Line 137: | Line 196: | ||
! Content Type !! Recommended Loadout !! Primary Weapon !! Secondary Weapon !! Key Contributions | ! Content Type !! Recommended Loadout !! Primary Weapon !! Secondary Weapon !! Key Contributions | ||
|- | |- | ||
| 5-player [[Dungeons]] || Shield & Greatsword || Sword & Shield || Greatsword || Main tank role, AoE damage for trash packs | | 5-player [[Dungeons]] || Shield & Greatsword || Sword & Shield || Greatsword || Main tank role, AoE damage for trash packs, interrupt mechanics | ||
|- | |- | ||
| 8-/12-player [[Raids]] || Shield & Dual Blades || Sword & Shield || Dual Blades || Off-tank, consistent DPS, add control | | 8-/12-player [[Raids]] || Shield & Dual Blades || Sword & Shield || Dual Blades || Off-tank, consistent DPS, add control, stagger windows | ||
|- | |- | ||
| World [[Bosses]] || Greatsword & Dual Blades || Dual Blades || Greatsword || Sustained damage, survivability through parries | | World [[Bosses]] || Greatsword & Dual Blades || Dual Blades || Greatsword || Sustained damage, survivability through parries, long-fight endurance | ||
|- | |- | ||
| [[PvP]] Scenarios || Dual Blades & Shield || Dual Blades || Sword & Shield || Mobility, burst damage, defensive escapes | | [[PvP]] Scenarios || Dual Blades & Shield || Dual Blades || Sword & Shield || Mobility, burst damage, defensive escapes, counter-play | ||
|- | |- | ||
| Solo Content || Flexible || Varies || Varies || Adapt to encounter requirements | | Solo Content || Flexible || Varies || Varies || Adapt to encounter requirements | ||
Line 152: | Line 211: | ||
==Current State and Balance== | ==Current State and Balance== | ||
=== | ===Class Tier=== | ||
As of the June 2025 closed beta announcements, the Swordsman has been positioned as a | As of the June 2025 closed beta announcements, the Swordsman has been positioned as a strong, versatile option: | ||
* Ranked in ''' | * Ranked in '''A-tier''' in early tier lists<ref name="ssegold"/><ref name="pvpbank"/> | ||
* Described as " | * Described as the "Best All-Rounder Melee Class"<ref name="pvpbank"/> | ||
* Noted for "fast attacks, good defense, and excellent parry-based combat"<ref name="ssegold"/> | * Noted for "fun, reactive gameplay" and "fast attacks, good defense, and excellent parry-based combat"<ref name="ssegold"/> | ||
* Considered ideal for "those who want balance and adaptability"<ref name="ssegold"/> | * Considered ideal for "those who want balance and adaptability"<ref name="ssegold"/> | ||
* Lower damage ceiling than pure DPS classes but more survivable<ref name="ssegold"/> | * Lower damage ceiling than pure DPS classes but more survivable<ref name="ssegold"/> | ||
=== | ===Beta Performance=== | ||
Early | Early beta feedback highlights: | ||
* Good starting class for new players due to balanced nature | * Good starting class for new players due to balanced nature | ||
* Versatility appreciated by players who like role flexibility | * Versatility appreciated by players who like role flexibility | ||
* Some concern about being "master of none" in specialized content | * Some concern about being "master of none" in specialized content | ||
* Strong solo performance due to self-sufficiency<ref name="ssegold"/> | * Strong solo performance due to self-sufficiency<ref name="ssegold"/> | ||
* Praised for its "solid performance in solo content" and possession of "both defensive and offensive tools"<ref name="pvpbank"/> | |||
===Community Reception=== | |||
Community discussions on Reddit and forums have noted: | |||
* Female Swordsman featured prominently in early trailers, confirming gender flexibility<ref name="redditsouls">{{cite web|url=https://www.reddit.com/r/MMORPG/comments/1ku3y27/more_details_on_the_systems_of_chrono_odyssey_pve/|title=More Details on the Systems of Chrono Odyssey|publisher=Reddit|date=May 2025|accessdate=2025-06-10}}</ref> | |||
* Combat compared favorably to Dark Souls-style mechanics<ref name="redditsouls"/> | |||
* Weapon switching system praised as innovative for the genre<ref name="redditweapons">{{cite web|url=https://www.reddit.com/r/chronoodyssey/comments/1kb94if/which_classes_use_which_weapons/|title=Which Classes Use Which Weapons?|publisher=Reddit|accessdate=2025-06-10}}</ref> | |||
==Development History== | ==Development History== | ||
Line 172: | Line 238: | ||
* '''April 14, 2024''': Arekkz Gaming highlights Swordsman as "defensive class with focus on blocking and parrying"<ref name="arekkz"/> | * '''April 14, 2024''': Arekkz Gaming highlights Swordsman as "defensive class with focus on blocking and parrying"<ref name="arekkz"/> | ||
* '''May 28, 2025''': Official confirmation of three-weapon system (Greatsword, Dual Blades, Sword & Shield)<ref name="sixclasses"/> | * '''May 28, 2025''': Official confirmation of three-weapon system (Greatsword, Dual Blades, Sword & Shield)<ref name="sixclasses"/> | ||
* '''May 30, 2025''': Leaked images reveal additional details about weapon types<ref name="sportskeeda"/> | |||
* '''June 6, 2025''': Kakao Games confirms Swordsman as one of three playable beta classes<ref name="gematsu"/> | * '''June 6, 2025''': Kakao Games confirms Swordsman as one of three playable beta classes<ref name="gematsu"/> | ||
* '''June 9, 2025''': Summer Game Fest trailer reiterates Swordsman's beta presence<ref name="massivelyop">{{cite web|url=https://massivelyop.com/2025/06/09/sgf-2025-chrono-odyssey-debuts-a-new-trailer-ahead-of-its-june-20-closed-beta-test/|title=SGF 2025: Chrono Odyssey debuts a new trailer ahead of its June 20 closed beta test|publisher=MassivelyOP|date=June 9, 2025|accessdate=2025-06-10}}</ref> | |||
* '''June 20-22, 2025''': Swordsman playable in Closed Beta #1 alongside Ranger and Berserker<ref name="sixclasses"/> | * '''June 20-22, 2025''': Swordsman playable in Closed Beta #1 alongside Ranger and Berserker<ref name="sixclasses"/> | ||
Line 185: | Line 253: | ||
This flexibility allows players to create their ideal warrior character, from traditional knightly appearances to more unconventional interpretations.<ref name="mmoblast"/> | This flexibility allows players to create their ideal warrior character, from traditional knightly appearances to more unconventional interpretations.<ref name="mmoblast"/> | ||
==Synergies with Other Classes== | |||
The Swordsman's versatile kit creates natural synergies with other classes: | |||
* '''[[Paladin]]''': Pairs naturally with Paladin tanks—Swordsman staggers enemies while Paladin anchors the frontline<ref name="ssegoldcombat">{{cite web|url=https://www.ssegold.com/chrono-odyssey-combat-system|title=Chrono Odyssey Combat System Explained – Action, Skills & Time Mechanics|publisher=SSEGOLD|date=June 2025|accessdate=2025-06-10}}</ref> | |||
* '''[[Sorcerer]]''': Combines with Sorcerer AoE for devastating add-phase wipes<ref name="ssegoldcombat"/> | |||
* '''[[Berserker]]''': Rage-based resource overlap enables shared gear optimization paths<ref name="questlog"/> | |||
* '''[[Ranger]]''': Swordsman holds aggro while Rangers provide ranged support<ref name="pvpbank"/> | |||
==Comparisons to Other Classes== | ==Comparisons to Other Classes== | ||
Line 193: | Line 268: | ||
* Less magical than [[Sorcerer]] but more adaptable | * Less magical than [[Sorcerer]] but more adaptable | ||
* Shares Rage resource with Berserker but uses it more conservatively<ref name="questlog"/><ref name="pvpbank"/> | * Shares Rage resource with Berserker but uses it more conservatively<ref name="questlog"/><ref name="pvpbank"/> | ||
* Unlike [[Assassin]], lacks stealth but offers consistent frontline presence<ref name="pvpbank"/> | |||
The Swordsman is noted as being "clearly a default tank character"<ref name="noobfeed"/> while maintaining damage potential through weapon switching. | The Swordsman is noted as being "clearly a default tank character"<ref name="noobfeed"/> while maintaining damage potential through weapon switching. | ||
Line 205: | Line 281: | ||
* Beginner-friendly with room for mastery | * Beginner-friendly with room for mastery | ||
* Reliable in both solo and group content<ref name="ssegold"/> | * Reliable in both solo and group content<ref name="ssegold"/> | ||
* Excellent parry-based combat rewards skilled play<ref name="ssegold"/> | |||
* High survivability compared to pure DPS classes<ref name="pvpbank"/> | |||
===Weaknesses=== | ===Weaknesses=== | ||
Line 212: | Line 290: | ||
* Requires good weapon management for optimization | * Requires good weapon management for optimization | ||
* May struggle to excel in highly specialized content<ref name="ssegold"/> | * May struggle to excel in highly specialized content<ref name="ssegold"/> | ||
* Rage management can be complex for new players<ref name="pvpbank"/> | |||
* Requires mastery of parry timing for high-level play<ref name="pvpbank"/> | |||
==Media== | ==Media== | ||
Line 258: | Line 308: | ||
File:Swordsman_Class_Select.jpg|Class selection screen (May 2025 leak) | File:Swordsman_Class_Select.jpg|Class selection screen (May 2025 leak) | ||
File:Swordsman_Gameplay_Beta.jpg|Beta gameplay footage | File:Swordsman_Gameplay_Beta.jpg|Beta gameplay footage | ||
File:Swordsman_Parry_Effect.jpg|Unique parry spark effects | |||
</gallery> | </gallery> | ||
Line 268: | Line 319: | ||
* Community tier lists position them as the most balanced class at launch<ref name="ssegold"/> | * Community tier lists position them as the most balanced class at launch<ref name="ssegold"/> | ||
* The only class explicitly described as "dependable" in official materials<ref name="chronoinfo"/> | * The only class explicitly described as "dependable" in official materials<ref name="chronoinfo"/> | ||
* Beta build showcases unique parry spark effects exclusive to the Swordsman kit<ref name="sportskeeda"/> | |||
* Early marketing misspelled the class as "Swordman" in several leaks<ref name="sportskeeda"/> | |||
* Female Swordsman featured prominently in early trailers, confirming gender flexibility<ref name="redditsouls"/> | |||
* The Swordsman's ability to wield both one-handed and two-handed swords draws comparisons to Dark Souls-style combat<ref name="redditsouls"/> | |||
==See Also== | ==See Also== | ||
Line 284: | Line 339: | ||
* [[Real-time action combat]] | * [[Real-time action combat]] | ||
* [[Void]] | * [[Void]] | ||
* [[Setera]] | |||
==References== | ==References== | ||
Line 298: | Line 354: | ||
<ref name="gematsu">{{cite web|url=https://www.gematsu.com/2025/06/chrono-odyssey-pc-closed-beta-test-set-for-june-20-to-22|title=Chrono Odyssey PC closed beta test set for June 20 to 22|publisher=Gematsu|date=June 6, 2025|accessdate=2025-06-09}}</ref> | <ref name="gematsu">{{cite web|url=https://www.gematsu.com/2025/06/chrono-odyssey-pc-closed-beta-test-set-for-june-20-to-22|title=Chrono Odyssey PC closed beta test set for June 20 to 22|publisher=Gematsu|date=June 6, 2025|accessdate=2025-06-09}}</ref> | ||
<ref name="xboxwire">{{cite web|url=https://news.xbox.com/en-us/2023/05/03/breaking-down-gameplay-reveal-chrono-odyssey/|title=Breaking Down the Gameplay Reveal of Chrono Odyssey|publisher=Xbox Wire|date=May 3, 2023|accessdate=2025-06-09}}</ref> | <ref name="xboxwire">{{cite web|url=https://news.xbox.com/en-us/2023/05/03/breaking-down-gameplay-reveal-chrono-odyssey/|title=Breaking Down the Gameplay Reveal of Chrono Odyssey|publisher=Xbox Wire|date=May 3, 2023|accessdate=2025-06-09}}</ref> | ||
<ref name="sportskeeda">{{cite web|url=https://www.sportskeeda.com/mmo/leaked-chrono-odyssey-images-reveal-twelve-weapon-types-four-classes|title=Leaked Chrono Odyssey images reveal twelve weapon types between four classes|publisher=Sportskeeda|date=May 30, 2025|accessdate=2025-06-10}}</ref> | |||
<ref name="coach2carry">{{cite web|url=https://coach2carry.com/5885-2/|title=Combat and Classes in Chrono Odyssey: Game Overview, Strats, Date|publisher=coach2carry.com|date=June 8, 2025|accessdate=2025-06-10}}</ref> | |||
<ref name="redditsouls">{{cite web|url=https://www.reddit.com/r/MMORPG/comments/1ku3y27/more_details_on_the_systems_of_chrono_odyssey_pve/|title=More Details on the Systems of Chrono Odyssey|publisher=Reddit|date=May 2025|accessdate=2025-06-10}}</ref> | |||
<ref name="redditweapons">{{cite web|url=https://www.reddit.com/r/chronoodyssey/comments/1kb94if/which_classes_use_which_weapons/|title=Which Classes Use Which Weapons?|publisher=Reddit|accessdate=2025-06-10}}</ref> | |||
<ref name="massivelyop">{{cite web|url=https://massivelyop.com/2025/06/09/sgf-2025-chrono-odyssey-debuts-a-new-trailer-ahead-of-its-june-20-closed-beta-test/|title=SGF 2025: Chrono Odyssey debuts a new trailer ahead of its June 20 closed beta test|publisher=MassivelyOP|date=June 9, 2025|accessdate=2025-06-10}}</ref> | |||
<ref name="ssegoldcombat">{{cite web|url=https://www.ssegold.com/chrono-odyssey-combat-system|title=Chrono Odyssey Combat System Explained – Action, Skills & Time Mechanics|publisher=SSEGOLD|date=June 2025|accessdate=2025-06-10}}</ref> | |||
</references> | </references> | ||